AI Insights · Timothy · January 2022
Top 5 Play Pass Games on Android in Central America, Q4 2021
Discover the performance trends of the top 5 Play Pass games on the Android platform in Central America during Q4 2021, including metrics on weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw notable performance trends for the top 5 Play Pass games on the Android platform in Central America. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
Hungry Shark Evolution from Ubisoft Entertainment experienced fluctuating weekly downloads, starting at approximately 53.5K at the beginning of October and ending at 51.3K in the last week of December. Its weekly revenue showed a slight peak of around $813 in mid-October before stabilizing around the $500 mark. Active users saw a downward trend initially, from about 390.7K to a low of 318.3K in mid-December, but then recovered to 365.8K by the end of the quarter.
Beach Buggy Racing by Vector Unit demonstrated a strong upward trend in weekly downloads, starting at 73.2K and peaking at approximately 127K in the week of December 20. Weekly revenue also saw a rise towards the end of the quarter, reaching around $419. Active users showed a consistent increase, from 521.5K at the beginning of October to 617.9K by the end of December.
60 Seconds! Reatomized by Robot Gentleman had relatively low but steady weekly downloads, starting at 103 and ending at 112 in the last week of December. Revenue remained modest but stable, with a slight peak at $255 in the week of December 20.
Spaceflight Simulator from Team Curiosity ✦ showed gradual growth in weekly downloads, beginning at 3.3K and reaching 5.9K by the end of December. Weekly revenue displayed a significant increase towards the end of the quarter, peaking at about $503. Active users also saw an upward trend, starting at 9.5K and increasing to 13K.
Kingdom Rush Tower Defense TD by Ironhide Games maintained relatively stable weekly downloads, with a notable increase to 5K in mid-December. Revenue remained consistent, with a slight peak at $209 in the final week of December. Active users experienced a modest rise from 20.1K to 21.8K in mid-December before stabilizing around 20.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.